Weapons
| Weapon |
Att Bonus |
Damage |
Critical |
Range |
|
Shord Sword +2
|
+9 (+11 alone)
|
d6 + 4
|
19-20/x2
|
--
|
|
Masterwork Short Sword
|
+8
|
d6 + 1
|
19-20/x2
|
--
|
|
Composit Long Bow (+1
strength)
|
+8
|
d8 + 1
|
x3
|
110 ft
|
|
Masterwork Dagger
|
+8 |
d4 + 1 |
19-20/x2 |
10 ft |
Feats
- Two-Weapon Fighting
- Weapon Finesse
- Weapon Focus (short sword)
- Dodge
- Mobility
|
Languages
- Chessentan
- Chondathan
- Common
- Elven
- Halfling
|
Class and Racial Features
Equipment
- Short Sword +2
- Masterwork Short Sword
- Masterwork Studded Leather Armor
- Composite long bow (str +1)
- Quiver of Master Work Arrows
- Masterwork Dagger
- Gloves of Climbing and Swimming
- Invisibility to Undead Ring
- Bandoleer (MW)
- Money
- Marbles
- Chalk (5)
- Flint and Steel
- Whetstone
- Thieve's Tools
- Backpack
- Towel
- Brush
- Extra Pants
- Extra Shirt
- Extra underthings and socks
- Silk Nightgown
- Soap
- Candles(5)
- 5 Days Rations
- Ornate Box
- Scroll Case and letter
- Holy Symbol of Lathander
- Bedroll
- Potion Belt
- Waterskin
|
|
Skills
| Skill |
Type
|
Key
Ability
|
Total
|
Ability
|
Ranks
|
Misc.
|
| Appraise * |
Class
|
Int
|
4
|
3
|
1
|
|
| Balance *§ |
Class
|
Dex
|
7
|
4
|
1
|
2
|
| Bluff * |
Class
|
Cha
|
4
|
3
|
1
|
|
| Climb *§ |
Class
|
Str
|
11
|
2
|
4
|
5
|
| Concentration
* |
Cross
Class
|
Con
|
2
|
2
|
0
|
|
| Craft * |
Class
|
Int
|
3
|
3
|
0
|
|
| Decipher Script |
Class
|
Int
|
5
|
3
|
2
|
|
| Diplomacy * |
Class
|
Cha
|
3
|
3
|
0
|
|
| Disable Device |
Class
|
Int
|
6
|
3
|
3
|
|
| Disguise * |
Class
|
Cha
|
4
|
3
|
1
|
|
| Escape Artist
*§ |
Class
|
Dex
|
5
|
4
|
1
|
|
| Forgery * |
Class
|
Int
|
3
|
3
|
0
|
|
Gather
Information * |
Class
|
Cha
|
4
|
3
|
1
|
|
| Handle Animal |
Class
|
Cha
|
3
|
3
|
0
|
|
| Heal * |
Cross
Class
|
Wis
|
0
|
0
|
0
|
|
| Hide *§ |
Class
|
Dex
|
12
|
4
|
8
|
|
| Intimidate * |
Class
|
Cha
|
5
|
3
|
2
|
|
| Jump *§ |
Class
|
Str
|
6
|
2
|
2
|
2
|
Knowledge
(Local - Chessenta)
|
Class
|
Int
|
4
|
3
|
1
|
|
Knowledge
(Religion - Lathander)
|
Class
|
Int
|
5
|
3
|
2
|
|
| Listen * |
Class
|
Wis
|
6
|
0
|
6
|
|
| Move Silently
*§ |
Class
|
Dex
|
10
|
4
|
6
|
|
| Open Lock |
Class
|
Dex
|
6
|
4
|
2
|
|
Perform *
(fiddle) |
Class
|
Cha
|
5
|
3
|
2
|
|
| Profession |
X
|
X
|
X
|
X
|
X
|
X
|
| Ride * |
Class
|
Dex
|
7
|
4
|
3
|
|
| Search* |
Class
|
Int
|
7
|
3
|
4
|
|
| Sense Motive* |
Class
|
Wis
|
2
|
0
|
2
|
|
| Sleight of
Hand |
Class
|
Dex
|
7
|
4
|
3
|
|
| Spellcraft |
X
|
X
|
X
|
X
|
X
|
X
|
| Spot * |
Class
|
Wis
|
7
|
0
|
7
|
|
| Survival * |
Cross
Class
|
Wis
|
1
|
0
|
1
|
|
| Swim * |
Class
|
Str
|
9
|
2
|
2
|
5
|
| Tumble § |
Class
|
Dex
|
12
|
4
|
8
|
|
| Use Magic Device |
Class
|
Cha
|
6
|
3
|
3
|
|
| Use Rope * |
Class
|
Dex
|
6
|
4
|
2
|
|
* Can be used untrained
§ Armor Check Penalty Applies
X Untrained
Class = Rogue
~*~ Class = Fighter
Class = Both
|