Race Human (appears elven) Class Rogue / Shadowdancer Level 15 / 10
Alignment Chaotic Neutral Origin Arabel Deity "Feh.  Gods are useless." (Tymora)
Age 51 (ageless looks 25) Hair Color Dark Brown Eye Color Blue

 
Strength 15 +2
Dexterity 22 +6
Constitution 16 +3
Intelligence 18 +4
Wisdom 13 +1
Charisma 16 +3
Comeliness (Physical beauty) 19 Beautiful
Hit Points 193
Die Type D6 / D8
Damage Reduction --
AC When Flat-footed  (w/o Dexterity Bonus) N/A
AC Versus Touch Attacks (w/o Armor) 15
Miss Chance --
Maximum Dexterity Bonus +6
Armor
Armor Class +10 Armor Bonus Dexterity Bonus
28 +12 +6

Studded Leather Armor of Shadow +4
Amulate of Natural Armor +5

Saving Throws
Total Base
(Rogue)
Base
(Shadowdancer)
Ability
Fortitude (Con) +11 +5 +3 +3
Reflex (Dex) +22 +9 +7 +6
Will (Wis) +9 +5 +3 +1
Combat Bonuses
Total Base Ability
Initiative (Dex) +6 +0 +6
Melee (Str) +20/+15/+10/+5 +18/+13/+8/+3 +2
Ranged (Dex) +24/+19/+14/+9 +18/+13/+8/+5 +6
Weapons
Weapon Att Bonus Damage Critical Range
Keen Flaming
Burst Short Sword +2
+27/+22/+17/+12
(+25/+20/+15/+10 Two Weapon)
D6 + 4
(+1D6 Fire)
(+1D6 burst fire on crit)
18-20/x2 -
Keen Shocking Burst Short Sword +2 +27/+22/+17/+12
(+25 Two Weapon)
D6 +4
(+1D6 Electricity)
(+1D6 Burst Electricity on Crit)
18-20/x2 -
Composite
Short Bow 
(+2 Str Bonus) +3
+27/+22/+17/+12
(+25/
+25/+20/+15/+10
D6 + 5 x3 70 ft
Daggers of
Returning +1 (2)
+25/+20/+15/+10
(+23/+23/+18/+13/+8
thrown)
D4 +3 19-20/x2 10 ft

Feats

  • Combat Reflexes
  • Dodge
  • Rapid Shot
  • Mobility
  • Point Blank Shot
  • Precise Shot
  • Spring Attack
  • Weapon Finesse
  • Two Weapon Fighting

Class Skills

Rogue Class Features

  • Sneak Attack +7D6
  • Trapfinding
  • Trap Sense +4
  • Improved Uncanny Dodge (Cannot be flanked or caught flat footed)
  • Crippling Strike
  • Opportunist

Shadowdancer Class Features

  • Hide in Plain Sight
  • Darkvision
  • Defensive Roll
  • Shadow Illusion
  • Summon Shadow
  • Shadow Jump 160 Feet
  • Slippery Mind
  • Summon Shadow
  • Improved Evasion

Magic Items

  • Cloak of Arachnida
  • Boots of Striding and Springing
  • Daggers of Returning +1 (2)
  • Glove of Storing
  • Heward's Handy Haversack
  • Keen Flaming Burst Short Sword +2
  • Keen Shocking Burst Short Sword +2
  • Mighty Composite Short Bow +2 (+3)
  • Quiver of Ehlonna
  • Ring of Comfort
  • Ring of Regeneration
  • Studded Leather +4 of Shadow
  • Amulate of Natural Armor +5

Languages

  • Common
  • Draconic
  • Drow
  • Dwarven
  • Elven
Skills
Skill Type Key
Ability
Total Ability Ranks Misc.
Appraise * Class Int 19 +4 15   
Balance * § Class Dex 18 +6 10  +2
Bluff * Class Cha 18 +3 15  
Climb * § Class Str 22 +2 20  
Concentration * Cross
Class
Con 3 +3 0  
Craft (Calligraphy) * Class Int 9 +4 5  
Decipher Script Class Int 10 +4 6  
Diplomacy * Class Cha 7 +3 4  
Disable Device Class Int 14 +4 10  
Disguise * Class Cha 7 +3 4  
Escape Artist * § Class Dex 26 +6 20  
Forgery * Class Int 19 +4 15  
Gather
Information *
Class Cha

13

+3 10  
Handle Animal Cross
Class
Cha 3 +3 0  
Heal * Cross
Class
Wis 1 +1 0  
Hide * § Class Dex 26 +6 15 +5
Intimidate * Class Cha 23 +3 20  
Jump * § Class Str 17 +2 8 +7
Listen * Class Wis 12 +1 11  
Move Silently * § Class Dex 21 +6 15  
Open Lock Class Dex 16 +6 10  
Perform *
(Sing, Dance, Flute)
Class Cha 13 +3 10  
Profession (Scribe) Class Wis 8 +1 7  
Ride * Cross
Class
Dex 6 +6 0  
Search * Class Int 19 +4 15  
Sense Motive * Class Wis 11 +1 10  
Sleight of Hand
Class
Dex
26
+6
20
 
Spellcraft Cross
Class
Int X X X X
Spot * Class Wis 11 +1 10  
Swim * Class Str 12 +2 10  
Survival * Cross
Class
Wis 1 +1 0  
Tumble § Class Dex 36 +6 28 +2
Use Magic Device Class Cha

13

+3 10  
Use Rope * Class Dex 11 +6  5
*  Can be used untrained
§ Armor Check Penalty Applies
X  Untrained
Equipment
  • Worn and Carried
    • Studded Leather Armor +4 of Shadow
    • Daggers of Returning +1 (2)
    • Keen Flaming Burst Short Sword +2
    • Keen Shocking Burst Short Sword +2
    • Quiver of Ehlonna
      • Mighty Composite Shortbow +3 (+2)
      • 120 Arrows
      • Extra Short Bow
      • Quarterstaff +1
      • Wired Cane
    • Heward's Handy Haversack (Main Compartment)
      • Bedroll and Blanket
      • Hammock
      • Fire Grate
      • Iron Pot
      • Sack 1
        • 8 extra sets of clothes
        • Drow Swim wear
        • Silk Body Suit
        • Candles (10)
      • Sack 2
        • 3 towels
        • Soap
        • Brush
        • Hair Clips and Ribbons in small wooden box
        • Perfume
        • Disguise Kit
        • 5 Doses of Nara Root in small wooden box
        • Steel Mirror
      • Sack 3
        • Leather Oil
        • Whet stone
        • Flint and Steel
        • 50 ft Silk Rope
        • 50 ft Hemp Rope
      • Sack 4
        • Dinner ware for four
        • Ladle
        • Pot scrubber
    • Heward's Handy Haversack (Left Compartment)
      • Rations
      • Healer's Kit
      • Money Pouch
      • Glass Cutter
      • Thieves Tools
      • Dice
      • 3 pouches of marbles
      • Deck of cards
    • Heward's Handy Haversack (Right Compartment)
      • Tent

Adonia is most often found wearing dark clothes, usually black leather with a flowing black cloak.  She is most comfortable in shadows and dark places, and usually hides herself, though she has a pleasing appearance by most standards.  She is quick to judge and quick to act.

Due to drinking from a magical fountain, Adonia has been given the appearance of an elf, pointed ears, hairless body (etc) though she gains no other benefit. The magical water has also ceased the effects of aging upon her person and wards off disease.

The magical boots she wears also doubles her movement, making her very swift.